---
title: "Getting started with your Hytale server"
url: https://help.endercloud.in/docs/getting-started-with-your-hytale-server
category: "Hytale Hosting"
type: Guide
tags: ["getting started", "hytale", "panel"]
keywords: "hytale server setup, authenticate hytale server, auth login device, hytale server not authenticated, hytale port 5520, quic udp, config.json hytale, first start hytale, hytale server, hytale hosting, start hytale server, setup hytale server, hytale server address, hytale config, hytale console, hytale server not starting, hytle"
difficulty: beginner
time: "10 minutes"
updated: 2026-11-14
source: Endercloud Knowledge Base (official)
---

# Getting started with your Hytale server

> Open your Hytale server in the Game Panel, click Start, and share the address and port shown in the panel header. Server authentication is handled for you.

Your Hytale server runs on the **Endercloud Game Panel**. To get it ready you just start it and share its address with your friends. Server authentication is set up automatically by Endercloud, so you don't need to run any login commands. This guide walks you through each step.

## Step 1: Open your server in the Game Panel

1.  Log in to the [billing panel](https://billing.endercloud.in) and open **Services**.
    
2.  Open your Hytale service and, under **Service Actions**, click **Auto Login to Panel** (or **Access Panel**). See [How to log in to the Game Panel](/docs/how-to-log-in-to-the-game-panel) if you need a password.
    
3.  On the Game Panel home page, click **Manage server** on your Hytale server's card.
    

Inside the server you get the general panel menu: **Dashboard, Console, Settings, Activity**, then **Files, Databases, Backups, Network**, then **Schedules, Users, Startup**. Minecraft-only tabs such as **Versions** and **Plugins** are not part of a Hytale server; you manage Hytale files and mods in **Files**. The header at the top shows the server name, its status, its **address** (for example `in6.endercloud.in:45568`), live CPU, RAM and disk use, and the **Start / Restart / Stop** buttons.

## Step 2: Start the server and watch the console

1.  Click **Start**, then open **Console**.
    
2.  The first start takes longer than usual because the server creates its files and world.
    
3.  Wait until the console shows the server has finished starting.
    

> **Note:**
> **No device login needed.** Hytale dedicated servers must be authenticated, and on Endercloud this is handled automatically. If the console ever asks you to authenticate (for example with `/auth login device`), [open a ticket](https://billing.endercloud.in/tickets/create) instead of signing in with your own account.

## Step 3: Share your address

Players join with the address and port from the panel header, written as `address:port`. Hytale's own default port is 5520, but on our panel your server has its own port, so players must always include it. See [How to join a Hytale server](/docs/how-to-join-a-hytale-server).

## Where your settings live

Open **Files** to see the server files. The most important ones are:

| File or folder | What it holds |
| --- | --- |
| `config.json` | Main server configuration |
| `permissions.json` | Permission groups and operators |
| `whitelist.json` / `bans.json` | Allowed and banned players |
| `mods/` | Installed mods and plugins |
| `universe/` | Worlds and player save data |
| `logs/` | Server log files |

> **Warning:**
> **Stop the server before editing these files.** Hytale reads them at startup and writes to them while it runs, so changes made while it is online are often overwritten.

## Good habits from day one

-   Make a backup in **Backups** before big changes, and download important ones. See [How to create and restore backups](/docs/how-to-create-and-restore-backups).
    
-   Add friends who help you run the server with **Users** instead of sharing your login. See [How to add sub-users](/docs/how-to-add-sub-users).
    
-   View distance is the biggest driver of RAM use in Hytale. If memory is tight, keep it moderate.
    

## Frequently asked questions

**Q: Do I need to own Hytale to run the server?**

No. Server authentication is handled by Endercloud. Each player who joins needs their own copy of Hytale.

**Q: Why can't players join right after I bought the server?**

Usually players left out the port, or the server hasn't finished starting. Check that it shows **Online** and that players type `address:port` exactly as shown in the panel header. If the console shows an authentication error, open a ticket.

**Q: Players say the server version doesn't match**

Hytale requires the client and server to be on exactly the same version. After a game update, restart your server and check the console. If it still runs an older version, open a ticket and our team will help you update it.

Still stuck? [Open a ticket](https://billing.endercloud.in/tickets/create) with a screenshot of your console and we'll help.
